I'm here to review Banjo Kazooie, and there will be more criticisms than in previous reviews, so enjoy.
Banjo wakes up, he runs outside, Gruntilda captures his sister to steal
her beauty, and the chase is on. It's really not that interesting, in
fact, it could have been performed a lot better than how it was.
Everyone said Banjo Kazooie was one of the best platformers or even
games on the Nintendo 64, well, I highly disagree. First off, the
controls are very slippery, and trying to get Banjo to do what you
desire doesn't work most of the time. The camera is also atrocious, it
doesn't follow where you go, and it certainly does not work the way you
need it too even when you're controlling it. Should I mention the
swimming? I've played plenty of games with bad swimming, but this has
got to be the worst swimming in any video game I've ever played, and the
camera doesn't help it either. Bad controls and a broken camera do not
do the gameplay any favors.
There were a couple of cool themes in this game, but they are easily
forgettable, and there are several ones that kill your eardrums which
really doesn't make me want to play anymore than I already did.
It's not that long of a game... The puzzle pieces and collecting all of
the notes, I could barely stand doing the first five levels. It can take
you maybe 15-20 hours but that's just a guess, and is probably way off.
Replaying games is a big factor when it comes to playing games I think.
But this game is a game I cannot replay, it's boring to say the least,
and very frustrating at times (NOT the difficulty, but because the game
doesn't do what you want it to do).
Overall, this was a very disappointing game. My friend from Norway
ordered me a copy online and sent it to me, and I was highly
anticipating this game which he said was seriously amazing. Platformers
with bad controls, a broken camera, terrible swimming, and frustrating
level design do NOT even come close to one of the best platform games
ever.
Story: 5.7
Gameplay: 4.7
Music: 6.0
Lifetime: 6.9
Replay Value: 2.4
Overall: 6.0 "DISAPPOINTING"
Banjo wakes up, he runs outside, Gruntilda captures his sister to steal
her beauty, and the chase is on. It's really not that interesting, in
fact, it could have been performed a lot better than how it was.
Everyone said Banjo Kazooie was one of the best platformers or even
games on the Nintendo 64, well, I highly disagree. First off, the
controls are very slippery, and trying to get Banjo to do what you
desire doesn't work most of the time. The camera is also atrocious, it
doesn't follow where you go, and it certainly does not work the way you
need it too even when you're controlling it. Should I mention the
swimming? I've played plenty of games with bad swimming, but this has
got to be the worst swimming in any video game I've ever played, and the
camera doesn't help it either. Bad controls and a broken camera do not
do the gameplay any favors.
There were a couple of cool themes in this game, but they are easily
forgettable, and there are several ones that kill your eardrums which
really doesn't make me want to play anymore than I already did.
It's not that long of a game... The puzzle pieces and collecting all of
the notes, I could barely stand doing the first five levels. It can take
you maybe 15-20 hours but that's just a guess, and is probably way off.
Replaying games is a big factor when it comes to playing games I think.
But this game is a game I cannot replay, it's boring to say the least,
and very frustrating at times (NOT the difficulty, but because the game
doesn't do what you want it to do).
Overall, this was a very disappointing game. My friend from Norway
ordered me a copy online and sent it to me, and I was highly
anticipating this game which he said was seriously amazing. Platformers
with bad controls, a broken camera, terrible swimming, and frustrating
level design do NOT even come close to one of the best platform games
ever.
Story: 5.7
Gameplay: 4.7
Music: 6.0
Lifetime: 6.9
Replay Value: 2.4
Overall: 6.0 "DISAPPOINTING"