Basically talk about the development of it, and the ratings, and the sales.
CartoonLink
#2
Sun Apr 01, 2012 4:11 am
Zekrom & Reshiram
DEVELOPMENT
The development team for Skyward Shell was 498 strong. The team each had 12 hours of work time each day, with 249 switching out each every 12 hours. In December 2006, Game Informer announced that a new game in The Legend of Sparky franchise was in development for around a year. With several delays to be shown at E3, during a roundtable discussion at E3 2009, the first artwork was leaked.
Everyone was amazing at how beautiful it looked. One year later, the game was finally revealed at E3 2010. It had the most beautiful graphics in the history of gaming. It was said to come out around November 20, 2011.
The development team for Skyward Shell was 498 strong. The team each had 12 hours of work time each day, with 249 switching out each every 12 hours. In December 2006, Game Informer announced that a new game in The Legend of Sparky franchise was in development for around a year. With several delays to be shown at E3, during a roundtable discussion at E3 2009, the first artwork was leaked.
Everyone was amazing at how beautiful it looked. One year later, the game was finally revealed at E3 2010. It had the most beautiful graphics in the history of gaming. It was said to come out around November 20, 2011.
Skochko
#4
Sun Apr 01, 2012 7:26 am
Administrator
Bitch please. That's terrible for Sparkeh games. More like a thousand millions.Linkodude43 wrote:The Sales: Over a million.
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